Arana Database Architecture
Note: this page was generated by makedbwiki on 12/12/2022.
The BootyHistory is the record of found treasure when campaigning.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Setting_id |
int |
Setting identification # |
Campaign_no |
int |
Campaign number |
Chest_No |
int |
Chest number. A single find of treasure is considered a chest. Heterogeneous treasure in a single find required multiple records in this table, but with the same chest number. The chest number is unique when keyed with the setting id and campaign number. |
Amount |
int |
Amount - number of coins, number of jewels, etc. |
xp |
int |
Experience point worth of this piece of treasure. |
Worth |
int |
Worth of the item in gp. |
Possession_id |
int |
The Possession id field. |
Treasure_Type |
enum |
Treasure type/category. |
Item_Label |
string |
The Item Label field. |
Time_Year |
int |
The Time Year field. |
Time_Month |
int |
The Time Month field. |
Time_Day |
int |
The Time Day field. |
Time_Hour |
int |
The Time Hour field. |
Time_Minute |
int |
The Time Minute field. |
Curr_Time |
int |
The Curr Time field. |
Time_Second |
int |
The Time Second field. |
Location |
string |
The Location field. |
The CampaignLog is the common log amongst the members of an adventure party when campaigning/adventuring.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Setting_id |
int |
Setting identification # |
Campaign_no |
int |
Campaign number |
Message |
string |
Log message worth noting. |
Time_Year |
int |
Timestamp Year |
Time_Month |
int |
Timestamp Month |
Time_Day |
int |
Timestamp Day |
Time_Hour |
int |
Timestamp Hour |
Time_Minute |
int |
Timestamp Minute |
Curr_Time |
int |
The Curr Time field. |
Location |
string |
The Location field. |
The CampaignRecord table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Campaign_no |
int |
The Campaign no field. |
Locale |
int |
The Locale field. |
Start_Year |
int |
The Start Year field. |
Start_Month |
int |
The Start Month field. |
Start_Day |
int |
The Start Day field. |
Start_Hour |
int |
The Start Hour field. |
Start_Minute |
int |
The Start Minute field. |
Start_Time |
int |
The Start Time field. |
Stop_Year |
int |
The Stop Year field. |
Stop_Month |
int |
The Stop Month field. |
Stop_Day |
int |
The Stop Day field. |
Stop_Hour |
int |
The Stop Hour field. |
Stop_Minute |
int |
The Stop Minute field. |
Stop_Time |
int |
The Stop Time field. |
XP_Slain |
int |
The XP Slain field. |
XP_Booty |
int |
The XP Booty field. |
XP_Bonus |
int |
The XP Bonus field. |
XP_Multiplier |
float |
The XP Multiplier field. |
XP_Share |
int |
The XP Share field. |
PC_list |
string |
The PC list field. |
The CartReceipt table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Xact_id |
int |
The Xact id field. |
Catalog_id |
int |
The Catalog id field. |
Price |
float |
The Price field. |
Amount |
float |
The Amount field. |
Discount |
float |
The Discount field. |
DiscountCode |
string |
The DiscountCode field. |
R_Vendor |
float |
The R Vendor field. |
R_Site |
float |
The R Site field. |
Timestamp |
int |
The Timestamp field. |
User_id |
int |
The User id field. |
Vendor_id |
int |
The Vendor id field. |
Type |
string |
The Type field. |
Quantity |
int |
The Quantity field. |
ShipTo |
string |
The ShipTo field. |
Terms |
string |
The Terms field. |
The CatalogIndex table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Title |
string |
The Title field. |
Domain |
string |
The Domain field. |
Website |
string |
The Website field. |
TabLayout |
string |
The TabLayout field. |
Description |
string |
The Description field. |
Featured |
string |
The Featured field. |
Popular |
string |
The Popular field. |
Intro |
string |
The Intro field. |
Free |
string |
The Free field. |
Thumbnail |
int |
The Thumbnail field. |
The CatalogItem table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Catalog_id |
int |
The Catalog id field. |
Visible |
boolean |
The Visible field. |
Version |
float |
The Version field. |
Title |
string |
The Title field. |
Series |
string |
The Series field. |
Vendor_id |
int |
The Vendor id field. |
Author |
string |
The Author field. |
Difficulty |
string |
The Difficulty field. |
Description |
string |
The Description field. |
ReleaseDate |
int |
The ReleaseDate field. |
CopyrightYear |
int |
The CopyrightYear field. |
CopyrightHolder |
string |
The CopyrightHolder field. |
SystemTarget |
string |
The SystemTarget field. |
SystemCompat |
string |
The SystemCompat field. |
Thumbnail |
int |
The Thumbnail field. |
EDelivery |
boolean |
The EDelivery field. |
Price |
float |
The Price field. |
UpgradePrice |
float |
The UpgradePrice field. |
Layout |
string |
The Layout field. |
Rating |
boolean |
The Rating field. |
Score |
float |
The Score field. |
NoAreas |
int |
The NoAreas field. |
NoLevels |
int |
The NoLevels field. |
NoDetails |
int |
The NoDetails field. |
NoPurchases |
int |
The NoPurchases field. |
NoReturns |
int |
The NoReturns field. |
NoReviews |
int |
The NoReviews field. |
SharedWith |
string |
The SharedWith field. |
The CatalogShop table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Catalog_id |
int |
The Catalog id field. |
VendorName |
string |
The VendorName field. |
VendorEmail |
string |
The VendorEmail field. |
VendorWebsite |
string |
The VendorWebsite field. |
Country |
string |
The Country field. |
Province |
string |
The Province field. |
NoModulesInCatalog |
int |
The NoModulesInCatalog field. |
NoModulesSold |
int |
The NoModulesSold field. |
Score |
float |
The Score field. |
TabLayout |
string |
The TabLayout field. |
Description |
string |
The Description field. |
Featured |
string |
The Featured field. |
Intro |
string |
The Intro field. |
Free |
string |
The Free field. |
Thumbnail |
int |
The Thumbnail field. |
This table is for tracking the weapons that a player character (PC) possesses.
Field |
Type |
Description |
Id |
int |
Table record number/id |
PC_id |
int |
PC identification # |
Weapon_Type |
int |
Weapon id from the Weapon table. |
Bonus_Damage |
int |
Bonus Damage, e.g. magical plus |
Proficient |
boolean |
Proficient - T/F if PC has trained for this weapon. |
Specialize |
boolean |
Specialize - T/F if PC has specialized for this weapon. |
Possession_id |
int |
The Possession id field. |
Magic |
string |
The Magic field. |
This table is for tracking all the countries (politically grouped places).
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
The User id field. |
Name |
string |
Name |
Capitol_id |
int |
Capitol: place id from Place table. |
Government |
string |
A short phrase describing the government form, e.g. Monarchy |
Ruler |
string |
The name of the ruler. |
Ruler_id |
int |
The Ruler id field. |
Races |
string |
A list of peoples/monsters races that inhabit this country. |
Description |
string |
A description about this country. |
Notes |
string |
The Notes field. |
Allies |
string |
A list of allied countries. |
Enemies |
string |
A list of enemy countries. |
Base_id |
int |
The Base id field. |
The DieLog table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Timestamp |
int |
The Timestamp field. |
User_id |
int |
The User id field. |
Dice |
string |
The Dice field. |
Roll |
int |
The Roll field. |
The DraftMap table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
Category |
string |
The Category field. |
Level |
int |
The Level field. |
UserId |
int |
The UserId field. |
Properties |
string |
The Properties field. |
Map |
string |
The Map field. |
Areas |
string |
The Areas field. |
Mode |
string |
The Mode field. |
The EmailIndex table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
EmailAddress |
string |
The EmailAddress field. |
SettingInvites |
string |
The SettingInvites field. |
LastSend |
int |
The LastSend field. |
User_id |
int |
The User id field. |
Dup_EmailIndex_id |
int |
The Dup EmailIndex id field. |
The EncounterTable table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
The Name field. |
Map_id |
int |
The Map id field. |
Encounter |
string |
The Encounter field. |
EncType |
string |
The EncType field. |
Chance |
boolean |
The Chance field. |
ChanceSum |
int |
The ChanceSum field. |
Frequency |
int |
The Frequency field. |
Notes |
string |
The Notes field. |
A record of pending events associated with a setting.
Field |
Type |
Description | ||||||||||||||
Id |
int |
Table record number/id | ||||||||||||||
Setting_id |
int |
Setting identification # | ||||||||||||||
Time_Year |
int |
Future timestamp Year | ||||||||||||||
Time_Month |
int |
Future timestamp Month | ||||||||||||||
Time_Day |
int |
Future timestamp Day | ||||||||||||||
Time_Hour |
int |
Future timestamp Hour | ||||||||||||||
Time_Minute |
int |
Future timestamp Minute | ||||||||||||||
Curr_Time |
int |
The Curr Time field. | ||||||||||||||
Intr |
enum |
The kind of event.
| ||||||||||||||
PC_id |
int |
PC identification # | ||||||||||||||
Amount |
int |
A number to be used with the event. | ||||||||||||||
Comment |
string |
Comment | ||||||||||||||
Data |
string |
Another number to be used with the event |
Table of gems possessed by PC's.
Field |
Type |
Description |
Id |
int |
Table record number/id |
PC_id |
int |
PC identification # |
Qty |
int |
Qty |
Worth |
int |
Worth |
Gem |
boolean |
Gem |
A table that tracks key user state variables.
Field |
Type |
Description |
Id |
int |
Table record number/id |
PC_id |
int |
PC identification # |
User_id |
int |
User identification # |
Tag |
string |
Tag |
Value |
string |
Value |
A table that tracks queries sent to the user and the user's responses.
Field |
Type |
Description |
Id |
int |
Table record number/id |
PC_id |
int |
PC identification # |
User_id |
int |
User identification # |
Query |
string |
Query |
QueryType |
string |
QueryType |
Response |
string |
Response |
ReplyTo |
string |
ReplyTo |
ReplyRef |
string |
ReplyRef |
Prefill |
string |
Prefill |
CBTag |
string |
CBTag |
QueryTime |
int |
The QueryTime field. |
ResponseTime |
int |
ResponseTime |
Tag |
string |
Tag |
A piece of the landmap, a hexagon from the collection of hexagons (frequently used in games).
Field |
Type |
Description |
Id |
int |
Table record number/id |
Longitude |
int |
Longitude |
Latitude |
int |
Latitude |
Terrain_id |
int |
Terrain identification # (see Terrain table. |
Terrain_Type |
int |
Terrain Type |
Hills |
boolean |
Flag if hills present. T/F |
Coast |
string |
Sequence to describe where coastline is. "-" means land; something else means water. Think of the coast as pie wedges. E.g. --34-- means the there is ocean in direction 3 and direction 4. |
Land_up |
boolean |
Land up flag - T/F. Determines if land is above or below the drawn coastline. deprecated |
WMList_id |
int |
Wandering monster list identification # from WMListName table. |
WM_Freq |
int |
Wandering monster frequency |
Road |
string |
Sequence to describe where roads go. "-" means no road. E.g. 1---5- means the road goes from the center to direction 1 and from the center to direction 5. |
River |
string |
Sequence to describe where river goes. "-" means no river. E.g. -2--5- means the rivers goes from the center to direction 2 and from the center to direction 5. |
Void_Type |
boolean |
Sequence to describe where map void is. "-" means land; something void. Think of the void as pie wedges. E.g. 123--- means the there is void down and to the right half. Void map is needed for a round world to accommodate curvature. |
Subhex |
boolean |
Subhex flag - T/F. Set to true if this hex is further broken down into smaller hexes for greater detail. |
World_id |
int |
The World id field. |
The Hex_Path table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Longitude |
int |
The Longitude field. |
Latitude |
int |
The Latitude field. |
Shared |
boolean |
The Shared field. |
Mapped |
boolean |
The Mapped field. |
People |
string |
The People field. |
Path |
string |
The Path field. |
The Hex_State table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Longitutde |
int |
The Longitutde field. |
Latitude |
int |
The Latitude field. |
Monsters |
string |
The Monsters field. |
Items |
string |
The Items field. |
Booty |
string |
The Booty field. |
Rolls |
string |
The Rolls field. |
Notes |
string |
The Notes field. |
CoinsPresent |
string |
The CoinsPresent field. |
CoinsTaken |
string |
The CoinsTaken field. |
Traps |
string |
The Traps field. |
Phenomena |
string |
The Phenomena field. |
This table contains various sources for world history facts.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Name |
string |
Name of the source. May be a person's name, deity's name, oracle's place, written history, etc. |
PC_id |
int |
PC identification #, if known. |
The ImageLib table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
Category |
string |
The Category field. |
Type |
string |
The Type field. |
Image |
binary |
The Image field. |
Checksum |
int |
The Checksum field. |
Height |
int |
The Height field. |
Width |
int |
The Width field. |
Owner_id |
int |
The Owner id field. |
This table provides an inventory of items possessable in the world.
Field |
Type |
Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Id |
int |
Table record number/id | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
User_id |
int |
The User id field. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Base_id |
int |
The Base id field. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Name |
string |
Name of the item | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Keyword |
string |
Keyword for succinct item reference. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Ruleset |
string |
The rulest for this item - AD&D or D&D5e. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Cost |
string |
Cost in coins. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shop_Type |
string |
Shop Type where this item could be found for sale, e.g. Baker, Boatwrite, Butcher, Doctor, Farmer, Fisherman, General, Guide, Inn, Magickery, Peasant, Rancher, Scripe, Smithy, Tack&Harness, Tailor, Teamser, Temple, Wine-Maker. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Availability |
string |
Indication of item availability, e.g. common, uncommon, rare, veryrare | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Description |
string |
A description of the item | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Magic_id |
int |
If it has magical properties, this is the MagicLibrary id for its magic. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Codes |
string |
Codes about the capabilities of this item. A weapon has combat capabilities.
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Notes |
string |
Notes for the DM about this item. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
CustomMade |
boolean |
CustomMade flag - T/F. T if the item is unique or requires specific skills to construct. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Labor |
float |
An estimate on the amount of Labor required to construct this item. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
Weight |
float |
The Weight of the item, in pounds. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
XP |
int |
The XP field. |
The Land table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Milieu_id |
int |
The Milieu id field. |
Name |
string |
The Name field. |
Squares |
string |
The Squares field. |
LowerLeft |
string |
The LowerLeft field. |
UpperRight |
string |
The UpperRight field. |
Notes |
string |
The Notes field. |
The LandDetails table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
WorldShape |
string |
The WorldShape field. |
DistanceUnits |
string |
The DistanceUnits field. |
Height |
int |
The Height field. |
Width |
int |
The Width field. |
LandPos |
string |
The LandPos field. |
PlacePos |
string |
The PlacePos field. |
CountryPos |
string |
The CountryPos field. |
TerrainPos |
string |
The TerrainPos field. |
The LibraryMap table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
Category |
string |
The Category field. |
Comment |
string |
The Comment field. |
UserId |
int |
The UserId field. |
Map |
string |
The Map field. |
Areas |
string |
The Areas field. |
WMList |
string |
The WMList field. |
A table to associate data between records. For example, two PC's may be related: friends, married, lord/servant, etc.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Table1 |
string |
Table1 |
Id1 |
int |
Id1 |
Table2 |
string |
Table2 |
Id2 |
int |
Id2 |
Table3 |
string |
Table3 |
Id3 |
int |
Id3 |
Relationship |
string |
Relationship |
The LocationState table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Longitutde |
int |
The Longitutde field. |
Latitude |
int |
The Latitude field. |
Place_id |
int |
The Place id field. |
Location |
string |
The Location field. |
State |
string |
The State field. |
The MC table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Setting_id |
int |
The Setting id field. |
Intent |
string |
The Intent field. |
GroupNo |
int |
The GroupNo field. |
PosNo |
int |
The PosNo field. |
HP |
int |
The HP field. |
MaxHP |
int |
The MaxHP field. |
Money |
string |
The Money field. |
Booty |
string |
The Booty field. |
Shopping_Wishlist |
string |
The Shopping Wishlist field. |
Magic |
string |
The Magic field. |
AutoDamage |
int |
The AutoDamage field. |
Name |
string |
The Name field. |
Notes |
string |
The Notes field. |
Location |
string |
The Location field. |
The MagicBeast table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
The Name field. |
Ruleset |
string |
The Ruleset field. |
Book |
string |
The Book field. |
Page |
int |
The Page field. |
TargetRange |
string |
The TargetRange field. |
TargetType |
string |
The TargetType field. |
TargetData |
string |
The TargetData field. |
MaxUse |
int |
The MaxUse field. |
UsePer |
string |
The UsePer field. |
RechargeTime |
int |
The RechargeTime field. |
Chance |
int |
The Chance field. |
Notes |
string |
The Notes field. |
The MagicDevice table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Class |
string |
The Class field. |
Name |
string |
The Name field. |
Ruleset |
string |
The Ruleset field. |
Book |
string |
The Book field. |
Page |
int |
The Page field. |
TargetRange |
string |
The TargetRange field. |
TargetType |
string |
The TargetType field. |
TargetData |
string |
The TargetData field. |
Notes |
string |
The Notes field. |
The MagicLibrary table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
Category |
string |
The Category field. |
Ruleset |
string |
The Ruleset field. |
MetaData |
string |
The MetaData field. |
Code |
string |
The Code field. |
Vars |
string |
The Vars field. |
Triggers |
string |
The Triggers field. |
TriggerPC |
string |
The TriggerPC field. |
CodePC |
string |
The CodePC field. |
SourceCode |
string |
The SourceCode field. |
SourceLocation |
string |
The SourceLocation field. |
SourceLine0 |
int |
The SourceLine0 field. |
The MagicQueue table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Effect |
string |
The Effect field. |
The MagicSpell table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
The Name field. |
Ruleset |
string |
The Ruleset field. |
Book |
string |
The Book field. |
Page |
int |
The Page field. |
TargetRange |
string |
The TargetRange field. |
TargetType |
string |
The TargetType field. |
TargetData |
string |
The TargetData field. |
Level |
int |
The Level field. |
Class |
boolean |
The Class field. |
Components |
string |
The Components field. |
Notes |
string |
The Notes field. |
The MagicTrace table schema:
Field |
Type |
Description |
ManifestationId |
int |
The ManifestationId field. |
MagicId |
int |
The MagicId field. |
TraceId |
int |
The TraceId field. |
PC |
int |
The PC field. |
SourceLine |
int |
The SourceLine field. |
SourceChar |
int |
The SourceChar field. |
TriggerState |
string |
The TriggerState field. |
Action |
string |
The Action field. |
id |
int |
The id field. |
The Manifestation table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Magic_id |
int |
The Magic id field. |
Setting_id |
int |
The Setting id field. |
TargetArea |
string |
The TargetArea field. |
Recipe |
string |
The Recipe field. |
SourceLine |
int |
The SourceLine field. |
SourceChar |
int |
The SourceChar field. |
Vars |
string |
The Vars field. |
ObjIsCaster |
boolean |
The ObjIsCaster field. |
Save |
boolean |
The Save field. |
SaveRoll |
int |
The SaveRoll field. |
SaveModRoll |
int |
The SaveModRoll field. |
SavePC |
int |
The SavePC field. |
PC |
int |
The PC field. |
RunStatus |
int |
The RunStatus field. |
RunLimit |
int |
The RunLimit field. |
ErrorMsg |
string |
The ErrorMsg field. |
Object |
string |
The Object field. |
ObjectEffect |
string |
The ObjectEffect field. |
TargetPids |
string |
The TargetPids field. |
ParentId |
int |
The ParentId field. |
PossessTime |
string |
The PossessTime field. |
AttachTime |
string |
The AttachTime field. |
OnTime |
string |
The OnTime field. |
StartTime |
string |
The StartTime field. |
Now |
string |
The Now field. |
NumberStack |
string |
The NumberStack field. |
CurrentBlock |
string |
The CurrentBlock field. |
InStates |
string |
The InStates field. |
The MarketUser table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
SortBy |
string |
The SortBy field. |
Viewed |
string |
The Viewed field. |
WishList |
string |
The WishList field. |
Shared |
string |
The Shared field. |
Purchased |
string |
The Purchased field. |
SearchResults |
string |
The SearchResults field. |
Cart |
string |
The Cart field. |
LastUpdate |
int |
The LastUpdate field. |
Filter |
string |
The Filter field. |
The Melee table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Ruleset |
string |
The Ruleset field. |
Core_Channel |
string |
The Core Channel field. |
No_teams |
int |
The No teams field. |
Round_no |
int |
The Round no field. |
Location |
string |
The Location field. |
Time_Year |
int |
The Time Year field. |
Time_Month |
int |
The Time Month field. |
Time_Day |
int |
The Time Day field. |
Time_Hour |
int |
The Time Hour field. |
Time_Minute |
int |
The Time Minute field. |
Curr_Time |
int |
The Curr Time field. |
Complete |
boolean |
The Complete field. |
The MeleeMember table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Melee_id |
int |
The Melee id field. |
Team_no |
int |
The Team no field. |
Team_Name |
string |
The Team Name field. |
Member |
string |
The Member field. |
HP |
int |
The HP field. |
Max_HP |
int |
The Max HP field. |
Current_Intent |
int |
The Current Intent field. |
Opponent_Team_Preferred |
int |
The Opponent Team Preferred field. |
Opponents |
string |
The Opponents field. |
Swing_Amount |
int |
The Swing Amount field. |
Location |
string |
The Location field. |
Attack_State |
string |
The Attack State field. |
Attack_Codes |
string |
The Attack Codes field. |
The MeleeMoment table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Melee_id |
int |
The Melee id field. |
Round_no |
int |
The Round no field. |
TimeIndex |
int |
The TimeIndex field. |
Member |
string |
The Member field. |
Action |
int |
The Action field. |
Action_Params |
string |
The Action Params field. |
Target |
string |
The Target field. |
Target_Area |
string |
The Target Area field. |
Rolls |
string |
The Rolls field. |
Location |
string |
The Location field. |
Query_State |
int |
The Query State field. |
The Milieu table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Base_id |
int |
The Base id field. |
User_id |
int |
The User id field. |
Name |
string |
The Name field. |
Ruleset |
string |
The Ruleset field. |
Land_idlist |
string |
The Land idlist field. |
LandPos |
string |
The LandPos field. |
Place_idlist |
string |
The Place idlist field. |
PlacePos |
string |
The PlacePos field. |
StartPC_idlist |
string |
The StartPC idlist field. |
PC_idlist |
string |
The PC idlist field. |
MC_idlist |
string |
The MC idlist field. |
Vendor_idlist |
string |
The Vendor idlist field. |
Monster_idlist |
string |
The Monster idlist field. |
FoePC_idlist |
string |
The FoePC idlist field. |
FoeMC_idlist |
string |
The FoeMC idlist field. |
Encounter_idlist |
string |
The Encounter idlist field. |
Item_idlist |
string |
The Item idlist field. |
Artifact_idlist |
string |
The Artifact idlist field. |
MagicDevice_idlist |
string |
The MagicDevice idlist field. |
Quest_idlist |
string |
The Quest idlist field. |
Secrets_idlist |
string |
The Secrets idlist field. |
Story_idlist |
string |
The Story idlist field. |
Terrain_idlist |
string |
The Terrain idlist field. |
Country_idlist |
string |
The Country idlist field. |
Milieu_idlist |
string |
The Milieu idlist field. |
Publish_time |
int |
The Publish time field. |
The ModuleContent table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Map |
string |
The Map field. |
Catalog_id |
int |
The Catalog id field. |
The ModuleReview table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Score |
float |
The Score field. |
Comment |
string |
The Comment field. |
Catalog_id |
int |
The Catalog id field. |
This table contains an inventory of monsters roaming the world.
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
Common name used to refer to the monster |
Formal_Name |
string |
Formal Name or designation of the monster |
Ruleset |
string |
The Ruleset field. |
TypeLabel |
string |
The TypeLabel field. |
Size |
enum |
Size, used for combat purposes. |
Tags |
string |
The Tags field. |
Probability |
int |
Probability of encountering this monster in its native habitat. |
Quantity |
string |
Quantity of monsters encountered in its native habitat. |
HitDice |
string |
Hit Dice, used for calculating HP. |
Challenge |
int |
The Challenge field. |
Monster_AC |
int |
Monster armor class |
XP_Base |
int |
XP Base, used for calculating experience points |
XP_Per_HP |
int |
XP Per HP, used for calculating experience points |
Treasure |
string |
List of Treasure it keeps in its lair |
Level |
int |
Level of difficulty (combat) |
Book |
string |
The book from which this monster comes. |
Book_Page |
int |
The page reference for this monster. |
AttDef |
string |
The attack/defense codes which are decoded to conduct combat. |
Attacks |
string |
A textual description of monster attacks and defenses. |
Movex |
string |
The Movex field. |
Movement |
string |
The monster's movement rate |
Body |
string |
The Body field. |
Alignment |
string |
The Alignment field. |
Strength |
int |
The Strength field. |
Dexterity |
int |
The Dexterity field. |
Constitution |
int |
The Constitution field. |
Intelligence |
int |
The Intelligence field. |
IntelligenceLabel |
string |
The IntelligenceLabel field. |
Wisdom |
int |
The Wisdom field. |
Charisma |
int |
The Charisma field. |
Notes |
string |
The Notes field. |
The MovementLog table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
PC_id |
int |
The PC id field. |
Locomotion |
int |
The Locomotion field. |
Location |
string |
The Location field. |
Time_Year |
int |
The Time Year field. |
Time_Month |
int |
The Time Month field. |
Time_Day |
int |
The Time Day field. |
Time_Hour |
int |
The Time Hour field. |
Time_Minute |
int |
The Time Minute field. |
Curr_Time |
int |
The Curr Time field. |
A table used by msgbroker to record which daemons are listening on which channels.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Name |
string |
Name |
AppId |
string |
AppId - code by which commhub know the app |
AppName |
string |
AppName - the name of the app |
Persist |
boolean |
Persist flag. Should messages be kept if listener is not active. |
Active |
boolean |
Active flag. Set if listener is active. |
The NewUserRequest table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
string |
The Email field. | |
ConfirmId |
int |
The ConfirmId field. |
RequestTime |
int |
The RequestTime field. |
SessionId |
int |
The SessionId field. |
RequesterIP |
string |
The RequesterIP field. |
NoRequests |
int |
The NoRequests field. |
TermsVersion |
int |
The TermsVersion field. |
Old |
boolean |
The Old field. |
The NewsSystem table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
PostTime |
int |
The PostTime field. |
PostedBy |
int |
The PostedBy field. |
PostedFor |
int |
The PostedFor field. |
Priority |
boolean |
The Priority field. |
Domain |
string |
The Domain field. |
Message |
string |
The Message field. |
This table contains all the known PC's and NPC's - their attributes and properties.
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
User identification # from User table. |
Base_id |
int |
The Base id field. |
Name |
string |
Name |
Setting_id |
int |
Setting identification # from Setting table. |
Ruleset |
string |
The Ruleset field. |
Gender |
string |
The Gender field. |
Team_id |
int |
The Team id field. |
Rank |
int |
Rank within the party as measure as closeness to front |
FormationPosition |
string |
The FormationPosition field. |
NPC |
boolean |
NPC flag, T if character is an NPC |
Auto_Roll |
boolean |
Auto Roll flag, T if computer should roll dice for PC |
Race |
string |
Race of character |
Race_id |
int |
The Race id field. |
No_Classes |
int |
Number of Classes that PC has trained in. Common is just 1. |
Class1 |
enum |
Class, first class |
Level1 |
int |
Level, first class |
Experience1 |
int |
Experience points, first class |
Class2 |
enum |
Class, second class |
Level2 |
int |
Level, second class |
Experience2 |
int |
Experience points, second class |
Class3 |
enum |
Class, third class |
Level3 |
int |
Level, third level |
Experience3 |
int |
Experience points, third class |
Challenge |
int |
The Challenge field. |
Strength |
int |
Strength, e.g. 3 to 18 |
Strength_Percent |
int |
Strength Percent, e.g. 0 to 100 (if strength is 18) |
Intelligence |
int |
Intelligence, e.g. 3 to 18 |
Wisdom |
int |
Wisdom, e.g. 3 to 18 |
Dexterity |
int |
Dexterity, e.g. 3 to 18 |
Constitution |
int |
Constitution, e.g. 3 to 18 |
Charisma |
int |
Charisma, e.g. 3 to 18 |
Bonus_to_hit |
int |
Bonus to hit for combat |
Bonus_damage |
int |
Bonus damage for combat |
AC |
int |
AC |
Current_HP |
int |
Current HP |
Max_HP |
int |
Max HP |
Combat_Ready |
boolean |
Combat Ready flag |
Age |
int |
Age in years |
Birthday |
int |
Birthday (day of month) |
Birthmonth |
int |
Birthmonth |
Hometown |
int |
Hometown id from Place table |
Alignment |
string |
Alignment |
No_weapons |
int |
No weapons |
Weapon_no |
int |
Weapon number in hand from Place CharWeapon |
Weapon_Proficiency |
string |
The Weapon Proficiency field. |
Deity |
string |
Deity name(s) worshipped |
SC |
int |
SC |
Thieving |
int |
Thieving skills |
Spell_Success |
int |
Spell Success |
Spells |
string |
The Spells field. |
Friends |
int |
Friends |
Liege_id |
int |
Liege identification # |
Lord_id |
int |
Lord identification # |
Locale_id |
int |
The Locale id field. |
Country_id |
int |
The Country id field. |
Secondary_Skill1 |
int |
Secondary Skill1 |
Secondary_Skill2 |
int |
Secondary Skill2 |
Skills |
string |
The Skills field. |
Money |
string |
The Money field. |
Booty |
string |
The Booty field. |
Shopping_Wishlist |
string |
The Shopping Wishlist field. |
No_Comments |
int |
No Comments |
Standard_Rations |
int |
Standard Rations |
Iron_Rations |
int |
Iron Rations |
Encumberance |
int |
Encumberance |
Title |
string |
Title |
Habits |
string |
Habits |
Description |
string |
Description |
Notes |
string |
Notes |
Move |
string |
Movement rate |
Location |
string |
The Location field. |
BodyMagic |
string |
The BodyMagic field. |
BodyNatural |
string |
The BodyNatural field. |
Intent |
string |
The Intent field. |
Combat_Intent |
string |
The Combat Intent field. |
Source |
string |
The Source field. |
Table of personal log entries for a specific PC.
Field |
Type |
Description |
Id |
int |
Table record number/id |
PC_id |
int |
PC identification # |
Message |
string |
Message |
Time_Year |
int |
Timestamp Year |
Time_Month |
int |
Timestamp Month |
Time_Day |
int |
Timestamp Day |
Time_Hour |
int |
Timestamp Hour |
Time_Minute |
int |
Timestamp Minute |
Curr_Time |
int |
The Curr Time field. |
This table is used with the Link table for links that have not been resolved to specific/existing table records.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Table1 |
string |
Table1 |
Name1 |
string |
Name1 |
Table2 |
string |
Table2 |
Name2 |
string |
Name2 |
Table3 |
string |
Table3 |
Name3 |
string |
Name3 |
Relationship |
string |
Relationship |
This table is used by msgbroker to store messages awaiting delivery to daemons that are not active/running.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Source |
string |
Source |
Destination |
string |
Destination |
Text |
string |
Text |
Timestamp |
int |
Timestamp |
This table contains an inventory of places (above ground works).
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Longitude |
int |
Longitude |
Latitude |
int |
Latitude |
World_id |
int |
The World id field. |
Name |
string |
Name - expected to be unique |
Map_id |
int |
The Map id field. |
Directory |
string |
The Directory field. |
Country_id |
int |
Country identification #, if part of a country |
WM_id |
int |
Wandering monster list identification # |
AreaEnc_id |
int |
The AreaEnc id field. |
Ruin |
boolean |
Ruin flag - T if a ruin |
Lower_Level |
int |
Lower Level (minimum difficulty level) |
Upper_Level |
int |
Upper Level (maximum difficulty level) |
Rough_Size |
int |
Rough Size - city, town, village, hamlet, thorp |
Description |
string |
General description of place |
Notes |
string |
Notes for the DM about the place |
Phi |
float |
The Phi field. |
Elevation |
int |
The Elevation field. |
Property |
string |
The Property field. |
The PlaceMap table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
UserId |
int |
The UserId field. |
Properties |
string |
The Properties field. |
Map |
string |
The Map field. |
Directory |
string |
The Directory field. |
The Place_Building table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Place_id |
int |
The Place id field. |
Name |
string |
The Name field. |
Siding |
string |
The Siding field. |
Roof |
string |
The Roof field. |
Sign |
string |
The Sign field. |
Properties |
string |
The Properties field. |
CenterPt |
string |
The CenterPt field. |
Notes |
string |
The Notes field. |
Exterior |
string |
The Exterior field. |
BoundingBox |
string |
The BoundingBox field. |
Introduction |
string |
The Introduction field. |
Levels |
string |
The Levels field. |
The Place_Level table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Place_id |
int |
The Place id field. |
Name |
string |
The Name field. |
Building_Name |
string |
The Building Name field. |
Description |
string |
The Description field. |
Author |
string |
The Author field. |
Entrance |
string |
The Entrance field. |
WMList_id |
int |
The WMList id field. |
WMFreq |
int |
The WMFreq field. |
Level |
int |
The Level field. |
Introduction |
string |
The Introduction field. |
Notes |
string |
The Notes field. |
Layout_North |
string |
The Layout North field. |
This table provides an inventory of geometric shapes (walls, doors, etc.) to provide physical layout information for a place.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Place_id |
int |
Place identification # from Place table. |
Level |
int |
Level |
Partition_Type |
int |
Partition Type - wall, door, etc. |
Point1 |
string |
Point1 - (x,y) |
Point2 |
string |
Point2 - (x,y) |
Portal |
boolean |
Portal flag - T if this connects to areas |
Width |
float |
Width/thickness of wall |
Height |
float |
Height of wall |
Slope |
float |
Slope of floor, from Point1 to Point2 |
AreaCCW_id |
string |
Area identification # that is in the CCW direction of Point1- >Point2 (left) from Place_Area table. |
AreaCW_id |
string |
Area identification # that is in the CW direction of Point1- >Point2 (right) from Place_Area table. |
Note |
string |
Note |
Data |
string |
Data needed by some partition types |
Building_id |
int |
The Building id field. |
The Place_Path table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Place_id |
int |
The Place id field. |
BuildingName |
string |
The BuildingName field. |
Level |
int |
The Level field. |
Area |
string |
The Area field. |
SubArea |
string |
The SubArea field. |
Shared |
boolean |
The Shared field. |
Mapped |
boolean |
The Mapped field. |
MappedDoors |
string |
The MappedDoors field. |
People |
string |
The People field. |
Path |
string |
The Path field. |
The Place_State table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Place_id |
int |
The Place id field. |
BuildingName |
string |
The BuildingName field. |
Level |
int |
The Level field. |
State |
string |
The State field. |
Area |
string |
The Area field. |
SubArea |
string |
The SubArea field. |
Monsters |
string |
The Monsters field. |
Items |
string |
The Items field. |
Booty |
string |
The Booty field. |
Rolls |
string |
The Rolls field. |
Notes |
string |
The Notes field. |
Doors |
string |
The Doors field. |
CoinsPresent |
string |
The CoinsPresent field. |
CoinsTaken |
string |
The CoinsTaken field. |
Traps |
string |
The Traps field. |
Phenomena |
string |
The Phenomena field. |
This table contains an inventory of PC posessions.
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
The User id field. |
Artifact |
boolean |
The Artifact field. |
PC_id |
int |
PC identification # |
Item_id |
int |
Item identification # from Item table. |
Qty |
int |
Quantity of item |
Location |
string |
Location of item |
Setting_id |
int |
The Setting id field. |
Usability |
int |
The Usability field. |
State |
int |
The State field. |
Magic |
string |
The Magic field. |
Owner |
string |
The Owner field. |
Manifestation_id |
int |
The Manifestation id field. |
MagicActive |
boolean |
The MagicActive field. |
Placement |
string |
The Placement field. |
Name |
string |
The Name field. |
Cost |
string |
The Cost field. |
Notes |
string |
The Notes field. |
The PossessionLog table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Possession_id |
int |
The Possession id field. |
PC_id |
int |
The PC id field. |
Action |
int |
The Action field. |
ActionDetail |
string |
The ActionDetail field. |
Time_Year |
int |
The Time Year field. |
Time_Month |
int |
The Time Month field. |
Time_Day |
int |
The Time Day field. |
Time_Hour |
int |
The Time Hour field. |
Time_Minute |
int |
The Time Minute field. |
Curr_Time |
int |
The Curr Time field. |
TradeLog_id |
int |
The TradeLog id field. |
Owner |
string |
The Owner field. |
Location |
string |
The Location field. |
The Property table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
AppName |
string |
The AppName field. |
Section |
string |
The Section field. |
Variable |
string |
The Variable field. |
Value |
string |
The Value field. |
The Quest table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
The Name field. |
Description |
string |
The Description field. |
Notes |
string |
The Notes field. |
Milestones |
string |
The Milestones field. |
Giver_listids |
string |
The Giver listids field. |
Secrets_listids |
string |
The Secrets listids field. |
Prereq_listids |
string |
The Prereq listids field. |
Table used by rpcbroker to manage what services are registered.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Name |
string |
Name |
AppId |
string |
AppId |
AppName |
string |
AppName |
Timeout |
int |
Timeout |
The SecondarySkill table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Probability |
int |
The Probability field. |
Name |
string |
The Name field. |
The Secrets table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Information |
string |
The Information field. |
Notes |
string |
The Notes field. |
Accuracy |
string |
The Accuracy field. |
Privacy |
string |
The Privacy field. |
SecretsTable_id |
int |
The SecretsTable id field. |
The SecretsTable table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
The Name field. |
Secrets |
string |
The Secrets field. |
Description |
string |
The Description field. |
Notes |
string |
The Notes field. |
This table contains each adventuring party with its relevant context.
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
User identification # from User table. |
World_id |
int |
The World id field. |
World_Name |
string |
World Name |
Name |
string |
Name of the party / group of adventurers |
Ruleset |
string |
The Ruleset field. |
Locale |
int |
Locale id that is the base of operation from from Place table. |
No_characters |
int |
No characters |
No_encounters |
int |
The No encounters field. |
Leader |
int |
The Leader field. |
Formation |
string |
The Formation field. |
Longitude |
int |
Longitude of current location of party |
Latitude |
int |
Latitude of current location of party |
Terrain_Monster_List |
int |
Terrain Monster List of current location of party |
Place_id |
int |
Place identification # from Place table of current location of party. |
Place_Location |
string |
Place Location |
Place_Monster_List |
int |
Place Monster List |
Time_Year |
int |
Time Year |
Time_Month |
int |
Time Month |
Time_Day |
int |
Time Day |
Time_Hour |
int |
Time Hour |
Time_Minute |
int |
Time Minute |
Curr_Time |
int |
The Curr Time field. |
Days_Till_Rain |
int |
Days Till Rain |
Weather |
int |
Weather data |
Inside |
boolean |
Inside flag - T if party is inside current place |
Unawarded_Experience |
int |
Unawarded, accumulating Experience points |
Days_Since_Last_Update |
int |
Days Since Last Update (day # out on campaign) |
Campaign_no |
int |
Campaign number |
Start_Year |
int |
Start Year for campaign |
Start_Month |
int |
Start Month |
Start_Day |
int |
Start Day |
Start_Hour |
int |
Start Hour |
Start_Minute |
int |
Start Minute |
Start_Time |
int |
The Start Time field. |
Place_Level |
int |
Place Level, if inside of a place |
Place_Area_id |
string |
Place Area identification # from Place_Area table, if inside of place. |
livePlay |
boolean |
The livePlay field. |
Location |
string |
The Location field. |
The SettingCall table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
User_id |
int |
The User id field. |
Ruleset |
string |
The Ruleset field. |
Params |
string |
The Params field. |
Invitee_emails |
string |
The Invitee emails field. |
Invitee_ids |
string |
The Invitee ids field. |
Invite_Intro |
string |
The Invite Intro field. |
Created |
int |
The Created field. |
CallOpen |
boolean |
The CallOpen field. |
CallClosed |
boolean |
The CallClosed field. |
The SettingResponse table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
SettingCall_id |
int |
The SettingCall id field. |
User_id |
int |
The User id field. |
PCParams |
string |
The PCParams field. |
Behavior |
string |
The Behavior field. |
string |
The Email field. | |
RequestState |
string |
The RequestState field. |
Created |
int |
The Created field. |
PC_id |
int |
The PC id field. |
The ShareRegistry table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Owner_id |
int |
The Owner id field. |
Catalog_id |
int |
The Catalog id field. |
Recipient_id |
int |
The Recipient id field. |
Sharetime |
int |
The Sharetime field. |
Unsharetime |
int |
The Unsharetime field. |
RecipientEmail |
string |
The RecipientEmail field. |
The SlainHistory is the record of slain monsters when campaigning.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Setting_id |
int |
Setting identification # |
Campaign_no |
int |
Campaign number |
Monster_id |
int |
Monster identification # from Monster table. |
WMList_id |
int |
Wandering monster list identification # from WMListName table. |
WMList_ref |
int |
Wandering monster list ref (ordinal position within list) |
Experience |
int |
Experience points earned |
No_Killed |
int |
No of monsters killed |
hp |
string |
A comma delimited list of slain monster's hp |
Time_Year |
int |
Combat conclusion Year |
Time_Month |
int |
Combat conclusion Month |
Time_Day |
int |
Combat conclusion Day |
Time_Hour |
int |
Combat conclusion Hour |
Time_Minute |
int |
Combat conclusion Minute |
Curr_Time |
int |
The Curr Time field. |
kill_credit |
string |
The kill credit field. |
Location |
string |
The Location field. |
The Story table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Milieu_id |
int |
The Milieu id field. |
Name |
string |
The Name field. |
CoverPage |
string |
The CoverPage field. |
CoverArt |
int |
The CoverArt field. |
Author |
string |
The Author field. |
Copyright |
string |
The Copyright field. |
Background |
string |
The Background field. |
History |
string |
The History field. |
TimelineTitle |
string |
The TimelineTitle field. |
Timeline |
string |
The Timeline field. |
Quests |
string |
The Quests field. |
Secrets |
string |
The Secrets field. |
StoryPaths |
string |
The StoryPaths field. |
StoryHooks |
string |
The StoryHooks field. |
HookEncounter |
int |
The HookEncounter field. |
Notes |
string |
The Notes field. |
Credits |
string |
The Credits field. |
License |
string |
The License field. |
Settings |
string |
The Settings field. |
This table is for named geographic regions, e.g. the Black Forest.
Field |
Type |
Description |
Id |
int |
Table record number/id |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Name |
string |
Name or terrain region |
Description |
string |
Description of region |
Risk |
string |
Risk level on how dangerous this region is (due to monsters) |
Climate |
string |
Climate code for this region |
WMList_id |
int |
Wandering monster list identification # from WMListName table. |
Notes |
string |
Notes for the DM |
The TradeLog table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Setting_id |
int |
The Setting id field. |
Action |
int |
The Action field. |
Time_Year |
int |
The Time Year field. |
Time_Month |
int |
The Time Month field. |
Time_Day |
int |
The Time Day field. |
Time_Hour |
int |
The Time Hour field. |
Time_Minute |
int |
The Time Minute field. |
Curr_Time |
int |
The Curr Time field. |
Location |
string |
The Location field. |
Value |
string |
The Value field. |
Possession_id |
int |
The Possession id field. |
CoinsFrom |
string |
The CoinsFrom field. |
CoinsTo |
string |
The CoinsTo field. |
ItemsFrom |
string |
The ItemsFrom field. |
ItemsTo |
string |
The ItemsTo field. |
From_PC_id |
int |
The From PC id field. |
To_PC_id |
int |
The To PC id field. |
Comment |
string |
The Comment field. |
This table contains all the humans who may access this world.
Field |
Type |
Description |
Name |
string |
Human's real name |
Id |
int |
Table record number/id |
Password |
string |
Password to login |
Created |
int |
The date this account was created |
LastLogin |
date |
The date of the last login by this user |
LastLoginTS |
int |
The LastLoginTS field. |
LoginCount |
int |
The number of times this user has logged in |
SessionId |
int |
Session Id for ensuring authenticity of user throughout session |
string |
Email address of the user | |
AdminId |
int |
This player is part of a campaign with a DM; so this is the DM's user id? |
TermsVersion |
int |
The TermsVersion field. |
WorldId |
int |
The WorldId field. |
ResetRequest |
int |
The ResetRequest field. |
TempPassword |
string |
The TempPassword field. |
FailedLogins |
int |
The FailedLogins field. |
LastFailed |
int |
The LastFailed field. |
Disabled |
boolean |
The Disabled field. |
FailedLoginsGroup |
int |
The FailedLoginsGroup field. |
LastFailedGroup |
int |
The LastFailedGroup field. |
The UserComment table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
UserId |
int |
The UserId field. |
Title |
string |
The Title field. |
CommentType |
boolean |
The CommentType field. |
Comment |
string |
The Comment field. |
PostTime |
int |
The PostTime field. |
ReplyTime |
int |
The ReplyTime field. |
ReplyUserId |
int |
The ReplyUserId field. |
ResolveTime |
int |
The ResolveTime field. |
ResolveUserId |
int |
The ResolveUserId field. |
Severity |
int |
The Severity field. |
Priority |
int |
The Priority field. |
The UserNotice table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
UserId |
int |
The UserId field. |
PostTime |
int |
The PostTime field. |
ConfirmedTime |
int |
The ConfirmedTime field. |
FormLongName |
string |
The FormLongName field. |
FormShortName |
string |
The FormShortName field. |
Data |
string |
The Data field. |
Urgency |
string |
The Urgency field. |
FromApp |
string |
The FromApp field. |
Address |
string |
The Address field. |
SendStatus |
string |
The SendStatus field. |
SendMedia |
string |
The SendMedia field. |
The UserProperty table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
AppName |
string |
The AppName field. |
Section |
string |
The Section field. |
Variable |
string |
The Variable field. |
value |
string |
The value field. |
The UserSettings table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Domain |
string |
The Domain field. |
CurrentApp |
string |
The CurrentApp field. |
CurrentWorld |
int |
The CurrentWorld field. |
CurrentRole |
int |
The CurrentRole field. |
BirthYear |
int |
The BirthYear field. |
BirthMonth |
int |
The BirthMonth field. |
BirthDay |
int |
The BirthDay field. |
Address1 |
string |
The Address1 field. |
Address2 |
string |
The Address2 field. |
City |
string |
The City field. |
State |
string |
The State field. |
PostalCode |
string |
The PostalCode field. |
Country |
string |
The Country field. |
Handle |
string |
The Handle field. |
Origin |
string |
The Origin field. |
Store |
string |
The Store field. |
Phone |
string |
The Phone field. |
TaxId |
string |
The TaxId field. |
Visible |
boolean |
The Visible field. |
JoinInvitations |
boolean |
The JoinInvitations field. |
CampaignUpdates |
boolean |
The CampaignUpdates field. |
AranaNews |
boolean |
The AranaNews field. |
Promotions |
boolean |
The Promotions field. |
PendingInvitations |
string |
The PendingInvitations field. |
CurrentMode |
string |
The CurrentMode field. |
The Vendor table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
User_id |
int |
The User id field. |
Base_id |
int |
The Base id field. |
Vendor_id |
string |
The Vendor id field. |
Setting_id |
int |
The Setting id field. |
Place_id |
int |
The Place id field. |
Place_Area_id |
string |
The Place Area id field. |
Name |
string |
The Name field. |
Trade |
string |
The Trade field. |
Description |
string |
The Description field. |
Notes |
string |
The Notes field. |
Makes |
string |
The Makes field. |
Resells |
string |
The Resells field. |
Inventory |
string |
The Inventory field. |
Markup_Mfg |
float |
The Markup Mfg field. |
Markup_Resell |
float |
The Markup Resell field. |
Availability |
string |
The Availability field. |
Shops |
string |
The Shops field. |
AutoRestock |
boolean |
The AutoRestock field. |
This table contains each monster assigned to each wandering monster list.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Name |
string |
The Name field. |
WMList_id |
int |
Wandering Monster List identification # from WMListName table. |
Monster_id |
int |
Monster identification # from Monster table. |
Probability |
int |
Probability of encounter - how frequently to check, e.g. 30 minutes |
Quantity |
string |
The quantity of these monsters found when encountered, specified as a die roll |
This table contains the names of the wandering monster lists.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Name |
string |
Name of this list, e.g. Tasgar 1st Level |
Given a place, multiple wandering monster lists may be defined per level.
Field |
Type |
Description |
Place_id |
int |
Place identification # from Place table. |
Pos |
int |
This record is a row in a table of lists, this is the table row #. |
WMList_id |
int |
WMList identification # from WMListName table. |
wm_freq |
int |
Default encounter frequency - one this in this many minutes. |
Level |
int |
Level within place that uses this list. |
Id |
int |
Table record number/id. |
Building_id |
int |
The Building id field. |
This table contains an inventory of possible weapons in use by PC's/NPC's and their capabilities.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Label |
string |
Short form or keyword to quickly identify this weapon. |
Name |
string |
Name of the weapon |
HandToHand |
boolean |
HandToHand flag - T if weapon can be used for hand-to-hand combat. |
Missile |
boolean |
Missile flag - T if weapon can be used for remote/missile combat. |
DamageSM |
string |
Damage to small or medium opponents, specified as a die roll. |
DamageL |
string |
Damage to large opponents, specified as a die roll. |
Length |
float |
The Length field. |
SpaceRequired |
float |
The SpaceRequired field. |
SpeedFactor |
int |
The SpeedFactor field. |
The World table schema:
Field |
Type |
Description |
Id |
int |
Table record number/id. |
Name |
string |
The Name field. |
Description |
string |
The Description field. |
User_id |
int |
The User id field. |
Market_State |
int |
The Market State field. |
This is a table of reported events on a world-wide scale.
Field |
Type |
Description |
Id |
int |
Table record number/id |
Title |
string |
Title of the event (short description) |
Message |
string |
Description of the event (can be a long description) |
Time_Year |
int |
Event's Year |
Time_Month |
int |
Event's Month |
Time_Day |
int |
Event's Day |
Time_Hour |
int |
Event's Hour |
Time_Minute |
int |
Event's Minute |
Curr_Time |
int |
The Curr Time field. |
Continent_id |
int |
Continent identification # from Continent table or 0. |
World_id |
int |
The World id field. |
Country_id |
int |
Country identification # from Country table or 0. |
Place_id |
int |
Place identification # from Place table or 0. |
PC_id |
int |
PC identification # from PC table or 0. |
Source_id |
int |
Source identification # from HistorySource table. |