Arana Database Architecture

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Table: BootyHistory
Table: CampaignLog
Table: CampaignRecord
Table: CartReceipt
Table: CatalogIndex
Table: CatalogItem
Table: CatalogShop
Table: CharWeapon
Table: Country
Table: DieLog
Table: DraftMap
Table: EmailIndex
Table: EncounterTable
Table: Event
Table: Gem
Table: GuiState
Table: GuiXact
Table: Hex
Table: Hex_Path
Table: Hex_State
Table: HistorySource
Table: ImageLib
Table: Item
Table: Land
Table: LandDetails
Table: LibraryMap
Table: Link
Table: LocationState
Table: MC
Table: MagicBeast
Table: MagicDevice
Table: MagicLibrary
Table: MagicQueue
Table: MagicSpell
Table: MagicTrace
Table: Manifestation
Table: MarketUser
Table: Melee
Table: MeleeMember
Table: MeleeMoment
Table: Milieu
Table: ModuleContent
Table: ModuleReview
Table: Monster
Table: MovementLog
Table: MsgListeners
Table: NewUserRequest
Table: NewsSystem
Table: PC
Table: PCLog
Table: PendingLink
Table: PendingMsgs
Table: Place
Table: PlaceMap
Table: Place_Building
Table: Place_Level
Table: Place_Partition
Table: Place_Path
Table: Place_State
Table: Possession
Table: PossessionLog
Table: Property
Table: Quest
Table: RpcServices
Table: SecondarySkill
Table: Secrets
Table: SecretsTable
Table: Setting
Table: SettingCall
Table: SettingResponse
Table: ShareRegistry
Table: SlainHistory
Table: Story
Table: Terrain
Table: TradeLog
Table: User
Table: UserComment
Table: UserNotice
Table: UserProperty
Table: UserSettings
Table: Vendor
Table: WMList
Table: WMListName
Table: WMListTable
Table: Weapon
Table: World
Table: WorldHistory
See Also

Table: BootyHistory

The BootyHistory is the record of found treasure when campaigning.

Field

Type

Description

Id

int

Table record number/id

Setting_id

int

Setting identification #

Campaign_no

int

Campaign number

Chest_No

int

Chest number.  A single find of treasure is considered a chest.

Heterogeneous treasure in a single find required multiple records in this table, but with the same chest number.

The chest number is unique when keyed with the setting id and campaign number.

Amount

int

Amount - number of coins, number of jewels, etc.

xp

int

Experience point worth of this piece of treasure.

Worth

int

Worth of the item in gp.

Possession_id

int

The Possession id field.

Treasure_Type

enum

Treasure type/category.

Item_Label

string

The Item Label field.

Time_Year

int

The Time Year field.

Time_Month

int

The Time Month field.

Time_Day

int

The Time Day field.

Time_Hour

int

The Time Hour field.

Time_Minute

int

The Time Minute field.

Curr_Time

int

The Curr Time field.

Time_Second

int

The Time Second field.

Location

string

The Location field.


Table: CampaignLog

The CampaignLog is the common log amongst the members of an adventure party when campaigning/adventuring.

Field

Type

Description

Id

int

Table record number/id

Setting_id

int

Setting identification #

Campaign_no

int

Campaign number

Message

string

Log message worth noting.

Time_Year

int

Timestamp Year

Time_Month

int

Timestamp Month

Time_Day

int

Timestamp Day

Time_Hour

int

Timestamp Hour

Time_Minute

int

Timestamp Minute

Curr_Time

int

The Curr Time field.

Location

string

The Location field.


Table: CampaignRecord

The CampaignRecord table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Campaign_no

int

The Campaign no field.

Locale

int

The Locale field.

Start_Year

int

The Start Year field.

Start_Month

int

The Start Month field.

Start_Day

int

The Start Day field.

Start_Hour

int

The Start Hour field.

Start_Minute

int

The Start Minute field.

Start_Time

int

The Start Time field.

Stop_Year

int

The Stop Year field.

Stop_Month

int

The Stop Month field.

Stop_Day

int

The Stop Day field.

Stop_Hour

int

The Stop Hour field.

Stop_Minute

int

The Stop Minute field.

Stop_Time

int

The Stop Time field.

XP_Slain

int

The XP Slain field.

XP_Booty

int

The XP Booty field.

XP_Bonus

int

The XP Bonus field.

XP_Multiplier

float

The XP Multiplier field.

XP_Share

int

The XP Share field.

PC_list

string

The PC list field.


Table: CartReceipt

The CartReceipt table schema:

Field

Type

Description

Id

int

Table record number/id.

Xact_id

int

The Xact id field.

Catalog_id

int

The Catalog id field.

Price

float

The Price field.

Amount

float

The Amount field.

Discount

float

The Discount field.

DiscountCode

string

The DiscountCode field.

R_Vendor

float

The R Vendor field.

R_Site

float

The R Site field.

Timestamp

int

The Timestamp field.

User_id

int

The User id field.

Vendor_id

int

The Vendor id field.

Type

string

The Type field.

Quantity

int

The Quantity field.

ShipTo

string

The ShipTo field.

Terms

string

The Terms field.


Table: CatalogIndex

The CatalogIndex table schema:

Field

Type

Description

Id

int

Table record number/id.

Title

string

The Title field.

Domain

string

The Domain field.

Website

string

The Website field.

TabLayout

string

The TabLayout field.

Description

string

The Description field.

Featured

string

The Featured field.

Popular

string

The Popular field.

Intro

string

The Intro field.

Free

string

The Free field.

Thumbnail

int

The Thumbnail field.


Table: CatalogItem

The CatalogItem table schema:

Field

Type

Description

Id

int

Table record number/id.

Catalog_id

int

The Catalog id field.

Visible

boolean

The Visible field.

Version

float

The Version field.

Title

string

The Title field.

Series

string

The Series field.

Vendor_id

int

The Vendor id field.

Author

string

The Author field.

Difficulty

string

The Difficulty field.

Description

string

The Description field.

ReleaseDate

int

The ReleaseDate field.

CopyrightYear

int

The CopyrightYear field.

CopyrightHolder

string

The CopyrightHolder field.

SystemTarget

string

The SystemTarget field.

SystemCompat

string

The SystemCompat field.

Thumbnail

int

The Thumbnail field.

EDelivery

boolean

The EDelivery field.

Price

float

The Price field.

UpgradePrice

float

The UpgradePrice field.

Layout

string

The Layout field.

Rating

boolean

The Rating field.

Score

float

The Score field.

NoAreas

int

The NoAreas field.

NoLevels

int

The NoLevels field.

NoDetails

int

The NoDetails field.

NoPurchases

int

The NoPurchases field.

NoReturns

int

The NoReturns field.

NoReviews

int

The NoReviews field.

SharedWith

string

The SharedWith field.


Table: CatalogShop

The CatalogShop table schema:

Field

Type

Description

Id

int

Table record number/id.

Catalog_id

int

The Catalog id field.

VendorName

string

The VendorName field.

VendorEmail

string

The VendorEmail field.

VendorWebsite

string

The VendorWebsite field.

Country

string

The Country field.

Province

string

The Province field.

NoModulesInCatalog

int

The NoModulesInCatalog field.

NoModulesSold

int

The NoModulesSold field.

Score

float

The Score field.

TabLayout

string

The TabLayout field.

Description

string

The Description field.

Featured

string

The Featured field.

Intro

string

The Intro field.

Free

string

The Free field.

Thumbnail

int

The Thumbnail field.


Table: CharWeapon

This table is for tracking the weapons that a player character (PC) possesses.

Field

Type

Description

Id

int

Table record number/id

PC_id

int

PC identification #

Weapon_Type

int

Weapon id from the Weapon table.

Bonus_Damage

int

Bonus Damage, e.g. magical plus

Proficient

boolean

Proficient - T/F if PC has trained for this weapon.

Specialize

boolean

Specialize - T/F if PC has specialized for this weapon.

Possession_id

int

The Possession id field.

Magic

string

The Magic field.


Table: Country

This table is for tracking all the countries (politically grouped places).

Field

Type

Description

Id

int

Table record number/id

User_id

int

The User id field.

Name

string

Name

Capitol_id

int

Capitol: place id from Place table.

Government

string

A short phrase describing the government form, e.g. Monarchy

Ruler

string

The name of the ruler.

Ruler_id

int

The Ruler id field.

Races

string

A list of peoples/monsters races that inhabit this country.

Description

string

A description about this country.

Notes

string

The Notes field.

Allies

string

A list of allied countries.

Enemies

string

A list of enemy countries.

Base_id

int

The Base id field.


Table: DieLog

The DieLog table schema:

Field

Type

Description

Id

int

Table record number/id.

Timestamp

int

The Timestamp field.

User_id

int

The User id field.

Dice

string

The Dice field.

Roll

int

The Roll field.


Table: DraftMap

The DraftMap table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

Category

string

The Category field.

Level

int

The Level field.

UserId

int

The UserId field.

Properties

string

The Properties field.

Map

string

The Map field.

Areas

string

The Areas field.

Mode

string

The Mode field.


Table: EmailIndex

The EmailIndex table schema:

Field

Type

Description

Id

int

Table record number/id.

EmailAddress

string

The EmailAddress field.

SettingInvites

string

The SettingInvites field.

LastSend

int

The LastSend field.

User_id

int

The User id field.

Dup_EmailIndex_id

int

The Dup EmailIndex id field.


Table: EncounterTable

The EncounterTable table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

The Name field.

Map_id

int

The Map id field.

Encounter

string

The Encounter field.

EncType

string

The EncType field.

Chance

boolean

The Chance field.

ChanceSum

int

The ChanceSum field.

Frequency

int

The Frequency field.

Notes

string

The Notes field.


Table: Event

A record of pending events associated with a setting.

Field

Type

Description

Id

int

Table record number/id

Setting_id

int

Setting identification #

Time_Year

int

Future timestamp Year

Time_Month

int

Future timestamp Month

Time_Day

int

Future timestamp Day

Time_Hour

int

Future timestamp Hour

Time_Minute

int

Future timestamp Minute

Curr_Time

int

The Curr Time field.

Intr

enum

The kind of event.

Intr

Description

monster

A wandering monster will arrive where party is.

birthday

A PC will have a birthday

afflict

PC status will be changed, e.g. petrified

unafflict

PC status will change back.

score-mod

A PC attribute will be changed.

msg

A text message or comment needing human interpretation of the event.


PC_id

int

PC identification #

Amount

int

A number to be used with the event.

Comment

string

Comment

Data

string

Another number to be used with the event


Table: Gem

Table of gems possessed by PC's.

Field

Type

Description

Id

int

Table record number/id

PC_id

int

PC identification #

Qty

int

Qty

Worth

int

Worth

Gem

boolean

Gem


Table: GuiState

A table that tracks key user state variables.

Field

Type

Description

Id

int

Table record number/id

PC_id

int

PC identification #

User_id

int

User identification #

Tag

string

Tag

Value

string

Value


Table: GuiXact

A table that tracks queries sent to the user and the user's responses.

Field

Type

Description

Id

int

Table record number/id

PC_id

int

PC identification #

User_id

int

User identification #

Query

string

Query

QueryType

string

QueryType

Response

string

Response

ReplyTo

string

ReplyTo

ReplyRef

string

ReplyRef

Prefill

string

Prefill

CBTag

string

CBTag

QueryTime

int

The QueryTime field.

ResponseTime

int

ResponseTime

Tag

string

Tag


Table: Hex

A piece of the landmap, a hexagon from the collection of hexagons (frequently used in games).

Field

Type

Description

Id

int

Table record number/id

Longitude

int

Longitude

Latitude

int

Latitude

Terrain_id

int

Terrain identification # (see Terrain table.

Terrain_Type

int

Terrain Type

Hills

boolean

Flag if hills present.  T/F

Coast

string

Sequence to describe where coastline is.  "-" means land; something else means water.

Think of the coast as pie wedges.

E.g. --34-- means the there is ocean in direction 3 and direction 4.

Land_up

boolean

Land up flag - T/F.  Determines if land is above or below the drawn coastline.  deprecated

WMList_id

int

Wandering monster list identification # from WMListName table.

WM_Freq

int

Wandering monster frequency

Road

string

Sequence to describe where roads go.  "-" means no road.

E.g. 1---5- means the road goes from the center to direction 1 and from the center to direction 5.

River

string

Sequence to describe where river goes.  "-" means no river.

E.g. -2--5- means the rivers goes from the center to direction 2 and from the center to direction 5.

Void_Type

boolean

Sequence to describe where map void is.  "-" means land; something void.

Think of the void as pie wedges.

E.g. 123--- means the there is void down and to the right half.

Void map is needed for a round world to accommodate curvature.

Subhex

boolean

Subhex flag - T/F.  Set to true if this hex is further broken down into smaller hexes for greater detail.

World_id

int

The World id field.


Table: Hex_Path

The Hex_Path table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Longitude

int

The Longitude field.

Latitude

int

The Latitude field.

Shared

boolean

The Shared field.

Mapped

boolean

The Mapped field.

People

string

The People field.

Path

string

The Path field.


Table: Hex_State

The Hex_State table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Longitutde

int

The Longitutde field.

Latitude

int

The Latitude field.

Monsters

string

The Monsters field.

Items

string

The Items field.

Booty

string

The Booty field.

Rolls

string

The Rolls field.

Notes

string

The Notes field.

CoinsPresent

string

The CoinsPresent field.

CoinsTaken

string

The CoinsTaken field.

Traps

string

The Traps field.

Phenomena

string

The Phenomena field.


Table: HistorySource

This table contains various sources for world history facts.

Field

Type

Description

Id

int

Table record number/id

Name

string

Name of the source.  May be a person's name, deity's name, oracle's place, written history, etc.

PC_id

int

PC identification #, if known.


Table: ImageLib

The ImageLib table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

Category

string

The Category field.

Type

string

The Type field.

Image

binary

The Image field.

Checksum

int

The Checksum field.

Height

int

The Height field.

Width

int

The Width field.

Owner_id

int

The Owner id field.


Table: Item

This table provides an inventory of items possessable in the world.

Field

Type

Description

Id

int

Table record number/id

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

Name of the item

Keyword

string

Keyword for succinct item reference.

Ruleset

string

The rulest for this item - AD&D or D&D5e.

Cost

string

Cost in coins.

Shop_Type

string

Shop Type where this item could be found for sale, e.g. Baker, Boatwrite, Butcher, Doctor, Farmer, Fisherman, General, Guide, Inn, Magickery, Peasant, Rancher, Scripe, Smithy, Tack&Harness, Tailor, Teamser, Temple, Wine-Maker.

Availability

string

Indication of item availability, e.g. common, uncommon, rare, veryrare

Description

string

A description of the item

Magic_id

int

If it has magical properties, this is the MagicLibrary id for its magic.

Codes

string

Codes about the capabilities of this item.  A weapon has combat capabilities.

Code

Value

Description

AC

n | +n

Set AC to the value n.  If preceded by + or -, then AC is modified that much.

food

potion | water | ration

This item is food of the type specified - potion, water, or rations.

meals

n

This item is the equivalent of n meals.

service

T | F

This item is actually a service (not a tangible thing).  Default: F.

light

r

This item can illuminate the dark with a radius of r.

weapon

n

(AD&D) This item is a weapon.  n' refers to the Weapon id.

DexMod

T | F

(D&D5e) The Dexterity Modifier can be used with this item if T; it cannot be used if F.  Default: T.

Stealth

T | F

Moving quietly undetected is possible if the value is T, otherwise no.  Default: T.

MinS

n

(D&D5e) The user of this item must have a minimum strength of n to use this item.

Damage

dice

(D&D5e) This item is a weapon and causes dice damage in close-range combat.

WeaponType

bludgeoning | piercing | slashing

(D&D5e) This item is a weapon of the type specified.

MissileDamage

dice

(D&D5e) This item is a weapon and causes dice damage in far-range combat.

MissileRange

normal,long

(D&D5e) This item is a weapon/missile which can be shot to great distance.  That is, it typically can go to a range of normal, but it can reach long with less accuracy.

amo

keyword

(D&D5e) This item is ammunition for another item/weaon, such as an arrow is ammunicaiton for a bow.  The keyword is the Item.Keyword value for the other item/weapon.

kit

keywordlist

This items is actually a bundle of items.  The keywordlist is a comma separate list of keywords that match Item.Keyword value of other items.

transport

n

This item is a vehicle or beast for transporting n people at a time.

move

n

(D&D5e) This item is a vehicle or beast for tranportation with a movement rate of n.


Notes

string

Notes for the DM about this item.

CustomMade

boolean

CustomMade flag - T/F.  T if the item is unique or requires specific skills to construct.

Labor

float

An estimate on the amount of Labor required to construct this item.

Weight

float

The Weight of the item, in pounds.

XP

int

The XP field.


Table: Land

The Land table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Milieu_id

int

The Milieu id field.

Name

string

The Name field.

Squares

string

The Squares field.

LowerLeft

string

The LowerLeft field.

UpperRight

string

The UpperRight field.

Notes

string

The Notes field.


Table: LandDetails

The LandDetails table schema:

Field

Type

Description

Id

int

Table record number/id.

WorldShape

string

The WorldShape field.

DistanceUnits

string

The DistanceUnits field.

Height

int

The Height field.

Width

int

The Width field.

LandPos

string

The LandPos field.

PlacePos

string

The PlacePos field.

CountryPos

string

The CountryPos field.

TerrainPos

string

The TerrainPos field.


Table: LibraryMap

The LibraryMap table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

Category

string

The Category field.

Comment

string

The Comment field.

UserId

int

The UserId field.

Map

string

The Map field.

Areas

string

The Areas field.

WMList

string

The WMList field.


A table to associate data between records.  For example, two PC's may be related: friends, married, lord/servant, etc.

Field

Type

Description

Id

int

Table record number/id

Table1

string

Table1

Id1

int

Id1

Table2

string

Table2

Id2

int

Id2

Table3

string

Table3

Id3

int

Id3

Relationship

string

Relationship


Table: LocationState

The LocationState table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Longitutde

int

The Longitutde field.

Latitude

int

The Latitude field.

Place_id

int

The Place id field.

Location

string

The Location field.

State

string

The State field.


Table: MC

The MC table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Setting_id

int

The Setting id field.

Intent

string

The Intent field.

GroupNo

int

The GroupNo field.

PosNo

int

The PosNo field.

HP

int

The HP field.

MaxHP

int

The MaxHP field.

Money

string

The Money field.

Booty

string

The Booty field.

Shopping_Wishlist

string

The Shopping Wishlist field.

Magic

string

The Magic field.

AutoDamage

int

The AutoDamage field.

Name

string

The Name field.

Notes

string

The Notes field.

Location

string

The Location field.


Table: MagicBeast

The MagicBeast table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

The Name field.

Ruleset

string

The Ruleset field.

Book

string

The Book field.

Page

int

The Page field.

TargetRange

string

The TargetRange field.

TargetType

string

The TargetType field.

TargetData

string

The TargetData field.

MaxUse

int

The MaxUse field.

UsePer

string

The UsePer field.

RechargeTime

int

The RechargeTime field.

Chance

int

The Chance field.

Notes

string

The Notes field.


Table: MagicDevice

The MagicDevice table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Class

string

The Class field.

Name

string

The Name field.

Ruleset

string

The Ruleset field.

Book

string

The Book field.

Page

int

The Page field.

TargetRange

string

The TargetRange field.

TargetType

string

The TargetType field.

TargetData

string

The TargetData field.

Notes

string

The Notes field.


Table: MagicLibrary

The MagicLibrary table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

Category

string

The Category field.

Ruleset

string

The Ruleset field.

MetaData

string

The MetaData field.

Code

string

The Code field.

Vars

string

The Vars field.

Triggers

string

The Triggers field.

TriggerPC

string

The TriggerPC field.

CodePC

string

The CodePC field.

SourceCode

string

The SourceCode field.

SourceLocation

string

The SourceLocation field.

SourceLine0

int

The SourceLine0 field.


Table: MagicQueue

The MagicQueue table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Effect

string

The Effect field.


Table: MagicSpell

The MagicSpell table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

The Name field.

Ruleset

string

The Ruleset field.

Book

string

The Book field.

Page

int

The Page field.

TargetRange

string

The TargetRange field.

TargetType

string

The TargetType field.

TargetData

string

The TargetData field.

Level

int

The Level field.

Class

boolean

The Class field.

Components

string

The Components field.

Notes

string

The Notes field.


Table: MagicTrace

The MagicTrace table schema:

Field

Type

Description

ManifestationId

int

The ManifestationId field.

MagicId

int

The MagicId field.

TraceId

int

The TraceId field.

PC

int

The PC field.

SourceLine

int

The SourceLine field.

SourceChar

int

The SourceChar field.

TriggerState

string

The TriggerState field.

Action

string

The Action field.

id

int

The id field.


Table: Manifestation

The Manifestation table schema:

Field

Type

Description

Id

int

Table record number/id.

Magic_id

int

The Magic id field.

Setting_id

int

The Setting id field.

TargetArea

string

The TargetArea field.

Recipe

string

The Recipe field.

SourceLine

int

The SourceLine field.

SourceChar

int

The SourceChar field.

Vars

string

The Vars field.

ObjIsCaster

boolean

The ObjIsCaster field.

Save

boolean

The Save field.

SaveRoll

int

The SaveRoll field.

SaveModRoll

int

The SaveModRoll field.

SavePC

int

The SavePC field.

PC

int

The PC field.

RunStatus

int

The RunStatus field.

RunLimit

int

The RunLimit field.

ErrorMsg

string

The ErrorMsg field.

Object

string

The Object field.

ObjectEffect

string

The ObjectEffect field.

TargetPids

string

The TargetPids field.

ParentId

int

The ParentId field.

PossessTime

string

The PossessTime field.

AttachTime

string

The AttachTime field.

OnTime

string

The OnTime field.

StartTime

string

The StartTime field.

Now

string

The Now field.

NumberStack

string

The NumberStack field.

CurrentBlock

string

The CurrentBlock field.

InStates

string

The InStates field.


Table: MarketUser

The MarketUser table schema:

Field

Type

Description

Id

int

Table record number/id.

SortBy

string

The SortBy field.

Viewed

string

The Viewed field.

WishList

string

The WishList field.

Shared

string

The Shared field.

Purchased

string

The Purchased field.

SearchResults

string

The SearchResults field.

Cart

string

The Cart field.

LastUpdate

int

The LastUpdate field.

Filter

string

The Filter field.


Table: Melee

The Melee table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Ruleset

string

The Ruleset field.

Core_Channel

string

The Core Channel field.

No_teams

int

The No teams field.

Round_no

int

The Round no field.

Location

string

The Location field.

Time_Year

int

The Time Year field.

Time_Month

int

The Time Month field.

Time_Day

int

The Time Day field.

Time_Hour

int

The Time Hour field.

Time_Minute

int

The Time Minute field.

Curr_Time

int

The Curr Time field.

Complete

boolean

The Complete field.


Table: MeleeMember

The MeleeMember table schema:

Field

Type

Description

Id

int

Table record number/id.

Melee_id

int

The Melee id field.

Team_no

int

The Team no field.

Team_Name

string

The Team Name field.

Member

string

The Member field.

HP

int

The HP field.

Max_HP

int

The Max HP field.

Current_Intent

int

The Current Intent field.

Opponent_Team_Preferred

int

The Opponent Team Preferred field.

Opponents

string

The Opponents field.

Swing_Amount

int

The Swing Amount field.

Location

string

The Location field.

Attack_State

string

The Attack State field.

Attack_Codes

string

The Attack Codes field.


Table: MeleeMoment

The MeleeMoment table schema:

Field

Type

Description

Id

int

Table record number/id.

Melee_id

int

The Melee id field.

Round_no

int

The Round no field.

TimeIndex

int

The TimeIndex field.

Member

string

The Member field.

Action

int

The Action field.

Action_Params

string

The Action Params field.

Target

string

The Target field.

Target_Area

string

The Target Area field.

Rolls

string

The Rolls field.

Location

string

The Location field.

Query_State

int

The Query State field.


Table: Milieu

The Milieu table schema:

Field

Type

Description

Id

int

Table record number/id.

Base_id

int

The Base id field.

User_id

int

The User id field.

Name

string

The Name field.

Ruleset

string

The Ruleset field.

Land_idlist

string

The Land idlist field.

LandPos

string

The LandPos field.

Place_idlist

string

The Place idlist field.

PlacePos

string

The PlacePos field.

StartPC_idlist

string

The StartPC idlist field.

PC_idlist

string

The PC idlist field.

MC_idlist

string

The MC idlist field.

Vendor_idlist

string

The Vendor idlist field.

Monster_idlist

string

The Monster idlist field.

FoePC_idlist

string

The FoePC idlist field.

FoeMC_idlist

string

The FoeMC idlist field.

Encounter_idlist

string

The Encounter idlist field.

Item_idlist

string

The Item idlist field.

Artifact_idlist

string

The Artifact idlist field.

MagicDevice_idlist

string

The MagicDevice idlist field.

Quest_idlist

string

The Quest idlist field.

Secrets_idlist

string

The Secrets idlist field.

Story_idlist

string

The Story idlist field.

Terrain_idlist

string

The Terrain idlist field.

Country_idlist

string

The Country idlist field.

Milieu_idlist

string

The Milieu idlist field.

Publish_time

int

The Publish time field.


Table: ModuleContent

The ModuleContent table schema:

Field

Type

Description

Id

int

Table record number/id.

Map

string

The Map field.

Catalog_id

int

The Catalog id field.


Table: ModuleReview

The ModuleReview table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Score

float

The Score field.

Comment

string

The Comment field.

Catalog_id

int

The Catalog id field.


Table: Monster

This table contains an inventory of monsters roaming the world.

Field

Type

Description

Id

int

Table record number/id

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

Common name used to refer to the monster

Formal_Name

string

Formal Name or designation of the monster

Ruleset

string

The Ruleset field.

TypeLabel

string

The TypeLabel field.

Size

enum

Size, used for combat purposes.

Tags

string

The Tags field.

Probability

int

Probability of encountering this monster in its native habitat.

Quantity

string

Quantity of monsters encountered in its native habitat.

HitDice

string

Hit Dice, used for calculating HP.

Challenge

int

The Challenge field.

Monster_AC

int

Monster armor class

XP_Base

int

XP Base, used for calculating experience points

XP_Per_HP

int

XP Per HP, used for calculating experience points

Treasure

string

List of Treasure it keeps in its lair

Level

int

Level of difficulty (combat)

Book

string

The book from which this monster comes.

Book_Page

int

The page reference for this monster.

AttDef

string

The attack/defense codes which are decoded to conduct combat.

Attacks

string

A textual description of monster attacks and defenses.

Movex

string

The Movex field.

Movement

string

The monster's movement rate

Body

string

The Body field.

Alignment

string

The Alignment field.

Strength

int

The Strength field.

Dexterity

int

The Dexterity field.

Constitution

int

The Constitution field.

Intelligence

int

The Intelligence field.

IntelligenceLabel

string

The IntelligenceLabel field.

Wisdom

int

The Wisdom field.

Charisma

int

The Charisma field.

Notes

string

The Notes field.


Table: MovementLog

The MovementLog table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

PC_id

int

The PC id field.

Locomotion

int

The Locomotion field.

Location

string

The Location field.

Time_Year

int

The Time Year field.

Time_Month

int

The Time Month field.

Time_Day

int

The Time Day field.

Time_Hour

int

The Time Hour field.

Time_Minute

int

The Time Minute field.

Curr_Time

int

The Curr Time field.


Table: MsgListeners

A table used by msgbroker to record which daemons are listening on which channels.

Field

Type

Description

Id

int

Table record number/id

Name

string

Name

AppId

string

AppId - code by which commhub know the app

AppName

string

AppName - the name of the app

Persist

boolean

Persist flag.  Should messages be kept if listener is not active.

Active

boolean

Active flag.  Set if listener is active.


Table: NewUserRequest

The NewUserRequest table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

Email

string

The Email field.

ConfirmId

int

The ConfirmId field.

RequestTime

int

The RequestTime field.

SessionId

int

The SessionId field.

RequesterIP

string

The RequesterIP field.

NoRequests

int

The NoRequests field.

TermsVersion

int

The TermsVersion field.

Old

boolean

The Old field.


Table: NewsSystem

The NewsSystem table schema:

Field

Type

Description

Id

int

Table record number/id.

PostTime

int

The PostTime field.

PostedBy

int

The PostedBy field.

PostedFor

int

The PostedFor field.

Priority

boolean

The Priority field.

Domain

string

The Domain field.

Message

string

The Message field.


Table: PC

This table contains all the known PC's and NPC's - their attributes and properties.

Field

Type

Description

Id

int

Table record number/id

User_id

int

User identification # from User table.

Base_id

int

The Base id field.

Name

string

Name

Setting_id

int

Setting identification # from Setting table.

Ruleset

string

The Ruleset field.

Gender

string

The Gender field.

Team_id

int

The Team id field.

Rank

int

Rank within the party as measure as closeness to front

FormationPosition

string

The FormationPosition field.

NPC

boolean

NPC flag, T if character is an NPC

Auto_Roll

boolean

Auto Roll flag, T if computer should roll dice for PC

Race

string

Race of character

Race_id

int

The Race id field.

No_Classes

int

Number of Classes that PC has trained in.  Common is just 1.

Class1

enum

Class, first class

Level1

int

Level, first class

Experience1

int

Experience points, first class

Class2

enum

Class, second class

Level2

int

Level, second class

Experience2

int

Experience points, second class

Class3

enum

Class, third class

Level3

int

Level, third level

Experience3

int

Experience points, third class

Challenge

int

The Challenge field.

Strength

int

Strength, e.g. 3 to 18

Strength_Percent

int

Strength Percent, e.g. 0 to 100 (if strength is 18)

Intelligence

int

Intelligence, e.g. 3 to 18

Wisdom

int

Wisdom, e.g. 3 to 18

Dexterity

int

Dexterity, e.g. 3 to 18

Constitution

int

Constitution, e.g. 3 to 18

Charisma

int

Charisma, e.g. 3 to 18

Bonus_to_hit

int

Bonus to hit for combat

Bonus_damage

int

Bonus damage for combat

AC

int

AC

Current_HP

int

Current HP

Max_HP

int

Max HP

Combat_Ready

boolean

Combat Ready flag

Age

int

Age in years

Birthday

int

Birthday (day of month)

Birthmonth

int

Birthmonth

Hometown

int

Hometown id from Place table

Alignment

string

Alignment

No_weapons

int

No weapons

Weapon_no

int

Weapon number in hand from Place CharWeapon

Weapon_Proficiency

string

The Weapon Proficiency field.

Deity

string

Deity name(s) worshipped

SC

int

SC

Thieving

int

Thieving skills

Spell_Success

int

Spell Success

Spells

string

The Spells field.

Friends

int

Friends

Liege_id

int

Liege identification #

Lord_id

int

Lord identification #

Locale_id

int

The Locale id field.

Country_id

int

The Country id field.

Secondary_Skill1

int

Secondary Skill1

Secondary_Skill2

int

Secondary Skill2

Skills

string

The Skills field.

Money

string

The Money field.

Booty

string

The Booty field.

Shopping_Wishlist

string

The Shopping Wishlist field.

No_Comments

int

No Comments

Standard_Rations

int

Standard Rations

Iron_Rations

int

Iron Rations

Encumberance

int

Encumberance

Title

string

Title

Habits

string

Habits

Description

string

Description

Notes

string

Notes

Move

string

Movement rate

Location

string

The Location field.

BodyMagic

string

The BodyMagic field.

BodyNatural

string

The BodyNatural field.

Intent

string

The Intent field.

Combat_Intent

string

The Combat Intent field.

Source

string

The Source field.


Table: PCLog

Table of personal log entries for a specific PC.

Field

Type

Description

Id

int

Table record number/id

PC_id

int

PC identification #

Message

string

Message

Time_Year

int

Timestamp Year

Time_Month

int

Timestamp Month

Time_Day

int

Timestamp Day

Time_Hour

int

Timestamp Hour

Time_Minute

int

Timestamp Minute

Curr_Time

int

The Curr Time field.


This table is used with the Link table for links that have not been resolved to specific/existing table records.

Field

Type

Description

Id

int

Table record number/id

Table1

string

Table1

Name1

string

Name1

Table2

string

Table2

Name2

string

Name2

Table3

string

Table3

Name3

string

Name3

Relationship

string

Relationship


Table: PendingMsgs

This table is used by msgbroker to store messages awaiting delivery to daemons that are not active/running.

Field

Type

Description

Id

int

Table record number/id

Source

string

Source

Destination

string

Destination

Text

string

Text

Timestamp

int

Timestamp


Table: Place

This table contains an inventory of places (above ground works).

Field

Type

Description

Id

int

Table record number/id

User_id

int

The User id field.

Base_id

int

The Base id field.

Longitude

int

Longitude

Latitude

int

Latitude

World_id

int

The World id field.

Name

string

Name - expected to be unique

Map_id

int

The Map id field.

Directory

string

The Directory field.

Country_id

int

Country identification #, if part of a country

WM_id

int

Wandering monster list identification #

AreaEnc_id

int

The AreaEnc id field.

Ruin

boolean

Ruin flag - T if a ruin

Lower_Level

int

Lower Level (minimum difficulty level)

Upper_Level

int

Upper Level (maximum difficulty level)

Rough_Size

int

Rough Size - city, town, village, hamlet, thorp

Description

string

General description of place

Notes

string

Notes for the DM about the place

Phi

float

The Phi field.

Elevation

int

The Elevation field.

Property

string

The Property field.


Table: PlaceMap

The PlaceMap table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

UserId

int

The UserId field.

Properties

string

The Properties field.

Map

string

The Map field.

Directory

string

The Directory field.


Table: Place_Building

The Place_Building table schema:

Field

Type

Description

Id

int

Table record number/id.

Place_id

int

The Place id field.

Name

string

The Name field.

Siding

string

The Siding field.

Roof

string

The Roof field.

Sign

string

The Sign field.

Properties

string

The Properties field.

CenterPt

string

The CenterPt field.

Notes

string

The Notes field.

Exterior

string

The Exterior field.

BoundingBox

string

The BoundingBox field.

Introduction

string

The Introduction field.

Levels

string

The Levels field.


Table: Place_Level

The Place_Level table schema:

Field

Type

Description

Id

int

Table record number/id.

Place_id

int

The Place id field.

Name

string

The Name field.

Building_Name

string

The Building Name field.

Description

string

The Description field.

Author

string

The Author field.

Entrance

string

The Entrance field.

WMList_id

int

The WMList id field.

WMFreq

int

The WMFreq field.

Level

int

The Level field.

Introduction

string

The Introduction field.

Notes

string

The Notes field.

Layout_North

string

The Layout North field.


Table: Place_Partition

This table provides an inventory of geometric shapes (walls, doors, etc.) to provide physical layout information for a place.

Field

Type

Description

Id

int

Table record number/id

Place_id

int

Place identification # from Place table.

Level

int

Level

Partition_Type

int

Partition Type - wall, door, etc.

Point1

string

Point1 - (x,y)

Point2

string

Point2 - (x,y)

Portal

boolean

Portal flag - T if this connects to areas

Width

float

Width/thickness of wall

Height

float

Height of wall

Slope

float

Slope of floor, from Point1 to Point2

AreaCCW_id

string

Area identification # that is in the CCW direction of Point1- >Point2 (left) from Place_Area table.

AreaCW_id

string

Area identification # that is in the CW direction of Point1- >Point2 (right) from Place_Area table.

Note

string

Note

Data

string

Data needed by some partition types

Building_id

int

The Building id field.


Table: Place_Path

The Place_Path table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Place_id

int

The Place id field.

BuildingName

string

The BuildingName field.

Level

int

The Level field.

Area

string

The Area field.

SubArea

string

The SubArea field.

Shared

boolean

The Shared field.

Mapped

boolean

The Mapped field.

MappedDoors

string

The MappedDoors field.

People

string

The People field.

Path

string

The Path field.


Table: Place_State

The Place_State table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Place_id

int

The Place id field.

BuildingName

string

The BuildingName field.

Level

int

The Level field.

State

string

The State field.

Area

string

The Area field.

SubArea

string

The SubArea field.

Monsters

string

The Monsters field.

Items

string

The Items field.

Booty

string

The Booty field.

Rolls

string

The Rolls field.

Notes

string

The Notes field.

Doors

string

The Doors field.

CoinsPresent

string

The CoinsPresent field.

CoinsTaken

string

The CoinsTaken field.

Traps

string

The Traps field.

Phenomena

string

The Phenomena field.


Table: Possession

This table contains an inventory of PC posessions.

Field

Type

Description

Id

int

Table record number/id

User_id

int

The User id field.

Artifact

boolean

The Artifact field.

PC_id

int

PC identification #

Item_id

int

Item identification # from Item table.

Qty

int

Quantity of item

Location

string

Location of item

Setting_id

int

The Setting id field.

Usability

int

The Usability field.

State

int

The State field.

Magic

string

The Magic field.

Owner

string

The Owner field.

Manifestation_id

int

The Manifestation id field.

MagicActive

boolean

The MagicActive field.

Placement

string

The Placement field.

Name

string

The Name field.

Cost

string

The Cost field.

Notes

string

The Notes field.


Table: PossessionLog

The PossessionLog table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Possession_id

int

The Possession id field.

PC_id

int

The PC id field.

Action

int

The Action field.

ActionDetail

string

The ActionDetail field.

Time_Year

int

The Time Year field.

Time_Month

int

The Time Month field.

Time_Day

int

The Time Day field.

Time_Hour

int

The Time Hour field.

Time_Minute

int

The Time Minute field.

Curr_Time

int

The Curr Time field.

TradeLog_id

int

The TradeLog id field.

Owner

string

The Owner field.

Location

string

The Location field.


Table: Property

The Property table schema:

Field

Type

Description

Id

int

Table record number/id.

AppName

string

The AppName field.

Section

string

The Section field.

Variable

string

The Variable field.

Value

string

The Value field.


Table: Quest

The Quest table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

The Name field.

Description

string

The Description field.

Notes

string

The Notes field.

Milestones

string

The Milestones field.

Giver_listids

string

The Giver listids field.

Secrets_listids

string

The Secrets listids field.

Prereq_listids

string

The Prereq listids field.


Table: RpcServices

Table used by rpcbroker to manage what services are registered.

Field

Type

Description

Id

int

Table record number/id

Name

string

Name

AppId

string

AppId

AppName

string

AppName

Timeout

int

Timeout


Table: SecondarySkill

The SecondarySkill table schema:

Field

Type

Description

Id

int

Table record number/id.

Probability

int

The Probability field.

Name

string

The Name field.


Table: Secrets

The Secrets table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Information

string

The Information field.

Notes

string

The Notes field.

Accuracy

string

The Accuracy field.

Privacy

string

The Privacy field.

SecretsTable_id

int

The SecretsTable id field.


Table: SecretsTable

The SecretsTable table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

The Name field.

Secrets

string

The Secrets field.

Description

string

The Description field.

Notes

string

The Notes field.


Table: Setting

This table contains each adventuring party with its relevant context.

Field

Type

Description

Id

int

Table record number/id

User_id

int

User identification # from User table.

World_id

int

The World id field.

World_Name

string

World Name

Name

string

Name of the party / group of adventurers

Ruleset

string

The Ruleset field.

Locale

int

Locale id that is the base of operation from  from Place table.

No_characters

int

No characters

No_encounters

int

The No encounters field.

Leader

int

The Leader field.

Formation

string

The Formation field.

Longitude

int

Longitude of current location of party

Latitude

int

Latitude of current location of party

Terrain_Monster_List

int

Terrain Monster List of current location of party

Place_id

int

Place identification # from Place table of current location of party.

Place_Location

string

Place Location

Place_Monster_List

int

Place Monster List

Time_Year

int

Time Year

Time_Month

int

Time Month

Time_Day

int

Time Day

Time_Hour

int

Time Hour

Time_Minute

int

Time Minute

Curr_Time

int

The Curr Time field.

Days_Till_Rain

int

Days Till Rain

Weather

int

Weather data

Inside

boolean

Inside flag - T if party is inside current place

Unawarded_Experience

int

Unawarded, accumulating Experience points

Days_Since_Last_Update

int

Days Since Last Update (day # out on campaign)

Campaign_no

int

Campaign number

Start_Year

int

Start Year for campaign

Start_Month

int

Start Month

Start_Day

int

Start Day

Start_Hour

int

Start Hour

Start_Minute

int

Start Minute

Start_Time

int

The Start Time field.

Place_Level

int

Place Level, if inside of a place

Place_Area_id

string

Place Area identification # from Place_Area table, if inside of place.

livePlay

boolean

The livePlay field.

Location

string

The Location field.


Table: SettingCall

The SettingCall table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

User_id

int

The User id field.

Ruleset

string

The Ruleset field.

Params

string

The Params field.

Invitee_emails

string

The Invitee emails field.

Invitee_ids

string

The Invitee ids field.

Invite_Intro

string

The Invite Intro field.

Created

int

The Created field.

CallOpen

boolean

The CallOpen field.

CallClosed

boolean

The CallClosed field.


Table: SettingResponse

The SettingResponse table schema:

Field

Type

Description

Id

int

Table record number/id.

SettingCall_id

int

The SettingCall id field.

User_id

int

The User id field.

PCParams

string

The PCParams field.

Behavior

string

The Behavior field.

Email

string

The Email field.

RequestState

string

The RequestState field.

Created

int

The Created field.

PC_id

int

The PC id field.


Table: ShareRegistry

The ShareRegistry table schema:

Field

Type

Description

Id

int

Table record number/id.

Owner_id

int

The Owner id field.

Catalog_id

int

The Catalog id field.

Recipient_id

int

The Recipient id field.

Sharetime

int

The Sharetime field.

Unsharetime

int

The Unsharetime field.

RecipientEmail

string

The RecipientEmail field.


Table: SlainHistory

The SlainHistory is the record of slain monsters when campaigning.

Field

Type

Description

Id

int

Table record number/id

Setting_id

int

Setting identification #

Campaign_no

int

Campaign number

Monster_id

int

Monster identification # from Monster table.

WMList_id

int

Wandering monster list identification # from WMListName table.

WMList_ref

int

Wandering monster list ref (ordinal position within list)

Experience

int

Experience points earned

No_Killed

int

No of monsters killed

hp

string

A comma delimited list of slain monster's hp

Time_Year

int

Combat conclusion Year

Time_Month

int

Combat conclusion Month

Time_Day

int

Combat conclusion Day

Time_Hour

int

Combat conclusion Hour

Time_Minute

int

Combat conclusion Minute

Curr_Time

int

The Curr Time field.

kill_credit

string

The kill credit field.

Location

string

The Location field.


Table: Story

The Story table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Milieu_id

int

The Milieu id field.

Name

string

The Name field.

CoverPage

string

The CoverPage field.

CoverArt

int

The CoverArt field.

Author

string

The Author field.

Copyright

string

The Copyright field.

Background

string

The Background field.

History

string

The History field.

TimelineTitle

string

The TimelineTitle field.

Timeline

string

The Timeline field.

Quests

string

The Quests field.

Secrets

string

The Secrets field.

StoryPaths

string

The StoryPaths field.

StoryHooks

string

The StoryHooks field.

HookEncounter

int

The HookEncounter field.

Notes

string

The Notes field.

Credits

string

The Credits field.

License

string

The License field.

Settings

string

The Settings field.


Table: Terrain

This table is for named geographic regions, e.g. the Black Forest.

Field

Type

Description

Id

int

Table record number/id

User_id

int

The User id field.

Base_id

int

The Base id field.

Name

string

Name or terrain region

Description

string

Description of region

Risk

string

Risk level on how dangerous this region is (due to monsters)

Climate

string

Climate code for this region

WMList_id

int

Wandering monster list identification # from WMListName table.

Notes

string

Notes for the DM


Table: TradeLog

The TradeLog table schema:

Field

Type

Description

Id

int

Table record number/id.

Setting_id

int

The Setting id field.

Action

int

The Action field.

Time_Year

int

The Time Year field.

Time_Month

int

The Time Month field.

Time_Day

int

The Time Day field.

Time_Hour

int

The Time Hour field.

Time_Minute

int

The Time Minute field.

Curr_Time

int

The Curr Time field.

Location

string

The Location field.

Value

string

The Value field.

Possession_id

int

The Possession id field.

CoinsFrom

string

The CoinsFrom field.

CoinsTo

string

The CoinsTo field.

ItemsFrom

string

The ItemsFrom field.

ItemsTo

string

The ItemsTo field.

From_PC_id

int

The From PC id field.

To_PC_id

int

The To PC id field.

Comment

string

The Comment field.


Table: User

This table contains all the humans who may access this world.

Field

Type

Description

Name

string

Human's real name

Id

int

Table record number/id

Password

string

Password to login

Created

int

The date this account was created

LastLogin

date

The date of the last login by this user

LastLoginTS

int

The LastLoginTS field.

LoginCount

int

The number of times this user has logged in

SessionId

int

Session Id for ensuring authenticity of user throughout session

Email

string

Email address of the user

AdminId

int

This player is part of a campaign with a DM; so this is the DM's user id?

TermsVersion

int

The TermsVersion field.

WorldId

int

The WorldId field.

ResetRequest

int

The ResetRequest field.

TempPassword

string

The TempPassword field.

FailedLogins

int

The FailedLogins field.

LastFailed

int

The LastFailed field.

Disabled

boolean

The Disabled field.

FailedLoginsGroup

int

The FailedLoginsGroup field.

LastFailedGroup

int

The LastFailedGroup field.


Table: UserComment

The UserComment table schema:

Field

Type

Description

Id

int

Table record number/id.

UserId

int

The UserId field.

Title

string

The Title field.

CommentType

boolean

The CommentType field.

Comment

string

The Comment field.

PostTime

int

The PostTime field.

ReplyTime

int

The ReplyTime field.

ReplyUserId

int

The ReplyUserId field.

ResolveTime

int

The ResolveTime field.

ResolveUserId

int

The ResolveUserId field.

Severity

int

The Severity field.

Priority

int

The Priority field.


Table: UserNotice

The UserNotice table schema:

Field

Type

Description

Id

int

Table record number/id.

UserId

int

The UserId field.

PostTime

int

The PostTime field.

ConfirmedTime

int

The ConfirmedTime field.

FormLongName

string

The FormLongName field.

FormShortName

string

The FormShortName field.

Data

string

The Data field.

Urgency

string

The Urgency field.

FromApp

string

The FromApp field.

Address

string

The Address field.

SendStatus

string

The SendStatus field.

SendMedia

string

The SendMedia field.


Table: UserProperty

The UserProperty table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

AppName

string

The AppName field.

Section

string

The Section field.

Variable

string

The Variable field.

value

string

The value field.


Table: UserSettings

The UserSettings table schema:

Field

Type

Description

Id

int

Table record number/id.

Domain

string

The Domain field.

CurrentApp

string

The CurrentApp field.

CurrentWorld

int

The CurrentWorld field.

CurrentRole

int

The CurrentRole field.

BirthYear

int

The BirthYear field.

BirthMonth

int

The BirthMonth field.

BirthDay

int

The BirthDay field.

Address1

string

The Address1 field.

Address2

string

The Address2 field.

City

string

The City field.

State

string

The State field.

PostalCode

string

The PostalCode field.

Country

string

The Country field.

Handle

string

The Handle field.

Origin

string

The Origin field.

Store

string

The Store field.

Phone

string

The Phone field.

TaxId

string

The TaxId field.

Visible

boolean

The Visible field.

JoinInvitations

boolean

The JoinInvitations field.

CampaignUpdates

boolean

The CampaignUpdates field.

AranaNews

boolean

The AranaNews field.

Promotions

boolean

The Promotions field.

PendingInvitations

string

The PendingInvitations field.

CurrentMode

string

The CurrentMode field.


Table: Vendor

The Vendor table schema:

Field

Type

Description

Id

int

Table record number/id.

User_id

int

The User id field.

Base_id

int

The Base id field.

Vendor_id

string

The Vendor id field.

Setting_id

int

The Setting id field.

Place_id

int

The Place id field.

Place_Area_id

string

The Place Area id field.

Name

string

The Name field.

Trade

string

The Trade field.

Description

string

The Description field.

Notes

string

The Notes field.

Makes

string

The Makes field.

Resells

string

The Resells field.

Inventory

string

The Inventory field.

Markup_Mfg

float

The Markup Mfg field.

Markup_Resell

float

The Markup Resell field.

Availability

string

The Availability field.

Shops

string

The Shops field.

AutoRestock

boolean

The AutoRestock field.


Table: WMList

This table contains each monster assigned to each wandering monster list.

Field

Type

Description

Id

int

Table record number/id

Name

string

The Name field.

WMList_id

int

Wandering Monster List identification # from WMListName table.

Monster_id

int

Monster identification # from Monster table.

Probability

int

Probability of encounter - how frequently to check, e.g. 30 minutes

Quantity

string

The quantity of these monsters found when encountered, specified as a die roll


Table: WMListName

This table contains the names of the wandering monster lists.

Field

Type

Description

Id

int

Table record number/id

Name

string

Name of this list, e.g. Tasgar 1st Level


Table: WMListTable

Given a place, multiple wandering monster lists may be defined per level.

Field

Type

Description

Place_id

int

Place identification # from Place table.

Pos

int

This record is a row in a table of lists, this is the table row #.

WMList_id

int

WMList identification # from WMListName table.

wm_freq

int

Default encounter frequency - one this in this many minutes.

Level

int

Level within place that uses this list.

Id

int

Table record number/id.

Building_id

int

The Building id field.


Table: Weapon

This table contains an inventory of possible weapons in use by PC's/NPC's and their capabilities.

Field

Type

Description

Id

int

Table record number/id

Label

string

Short form or keyword to quickly identify this weapon.

Name

string

Name of the weapon

HandToHand

boolean

HandToHand flag - T if weapon can be used for hand-to-hand combat.

Missile

boolean

Missile flag - T if weapon can be used for remote/missile combat.

DamageSM

string

Damage to small or medium opponents, specified as a die roll.

DamageL

string

Damage to large opponents, specified as a die roll.

Length

float

The Length field.

SpaceRequired

float

The SpaceRequired field.

SpeedFactor

int

The SpeedFactor field.


Table: World

The World table schema:

Field

Type

Description

Id

int

Table record number/id.

Name

string

The Name field.

Description

string

The Description field.

User_id

int

The User id field.

Market_State

int

The Market State field.


Table: WorldHistory

This is a table of reported events on a world-wide scale.

Field

Type

Description

Id

int

Table record number/id

Title

string

Title of the event (short description)

Message

string

Description of the event (can be a long description)

Time_Year

int

Event's Year

Time_Month

int

Event's Month

Time_Day

int

Event's Day

Time_Hour

int

Event's Hour

Time_Minute

int

Event's Minute

Curr_Time

int

The Curr Time field.

Continent_id

int

Continent identification # from Continent table or 0.

World_id

int

The World id field.

Country_id

int

Country identification # from Country table or 0.

Place_id

int

Place identification # from Place table or 0.

PC_id

int

PC identification # from PC table or 0.

Source_id

int

Source identification # from HistorySource table.


See Also

dbbroker, tdbcmd, tdatadump